Fixes/disable spatial map in edit mode
closes #508 (closed)
Spatial map colliders are now disabled when in edit mode allowing ray casting through physical objects. The colliders are re-enabled when in play mode.
closes #508 (closed)
Spatial map colliders are now disabled when in edit mode allowing ray casting through physical objects. The colliders are re-enabled when in play mode.
This will create a new commit in order to revert the existing changes.